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DerEinzigWahreJule

2253
Standard
2006
Blitz
1500
Blindfold
M
T
W
T
F
S
S
0
#DateMPRKTOff ΔTime
263 26-10-15 S 2184 — — ✓ +10.3 0:23 ↗
262 26-10-15 S 2434 — — ✗ −6.5 1:34 ↗
261 26-10-15 S 2370 Mate in 5+ −100 ✓ +13.7 1:08 ↗
260 26-10-15 S 2285 Mate in 4 −200 ✓ +7.8 0:12 ↗
259 26-10-15 S 2248 Mate in 4 −200 ✓ +6.9 0:28 ↗
258 26-10-15 S 1982 Mate in 3 −300 ✓ +1.2 0:20 ↗
257 26-10-15 S 2134 Mate in 3 −300 ✓ +2.6 0:14 ↗
256 26-10-15 S 1926 Mate in 3 −300 ✓ +0.8 0:10 ↗
255 26-10-13 S 2163 — — ✓ +10.7 0:42 ↗
254 26-10-13 S 2254 — — ✗ −10.9 3:24 ↗
#DateMPRKTOff ΔTime
13 26-10-11 B 2054 — — ✗ −29.0 0:08 ↗
12 26-10-02 B 2138 — — ✓ −0.5 0:34 ↗
11 26-10-02 B 1957 — — ✗ −48.5 0:09 ↗
10 26-10-02 B 2013 — — ✓ +18.8 0:11 ↗
9 26-10-02 B 1964 — — ✓ −19.8 0:18 ↗
8 26-10-02 B 2014 — — ✓ +45.3 0:10 ↗
7 26-10-02 B 2001 — — ✓ −6.2 0:18 ↗
6 26-10-02 B 2122 — — ✓ +113.0 0:10 ↗
5 26-10-02 B 1907 — — ✓ +40.9 0:14 ↗
4 26-10-02 B 2161 — — ✗ −43.0 0:06 ↗
No blindfold puzzles yet.

Performance by Theme

Checkmates (n = 87) 2290
Endgames (n = 122) 2176
Defence & quiet play (n = 48) 2114
Middlegame Tactics (n = 77) 2176
1000 2500
Fork (n = 23) 2341
Pin (n = 19) 2271
Deflection (n = 12) 2183
Attraction (n = 26) 2252
Discovered Attack (n = 10) 2248
1000 2500
Rating
Performance rating on puzzles carrying that theme: the average difficulty faced, plus a bonus for the score.
n
Attempts behind the figure. Themes with almost none are left out.
Bars
Start at 1000, not zero, so differences stand out.
Colour
Bars run from green at this solver's strongest reliable figure down through yellow to red 600 points below it, so the shade shows how far each one trails their best. Faint entries above that top out at green: a flawless run on a handful of puzzles is at least as strong, but by how much cannot be said. The scale is per solver and per tab.
Faint
Fewer than 25 attempts — treat with caution.

Training Difficulty

2143
TWPR
0.58
TOS
2054
APR
0.70
SR
·
1840
2850
2231
2328
2439
1665
1300 1600 1900 2200 2500 2800
easierharder
2.0 h measured.
·
1840
2850
2231
2328
2439
1665
1300 1600 1900 2200 2500 2800
easierharder

Difficulty Trend

Columns
Fixed rating bands, the same ranges the trainer offers. Share of each band, split into solved and missed. Numbers on the axis mark the band boundaries.
Time Spent
Weighted by time spent rather than puzzles solved. Thirty quick warm-ups outnumber three hard puzzles but take less of the clock, so this is the better measure of where effort went.
Figures
The four numbers above stay put whichever tab is chosen. TWPR and TOS are weighted by time: each puzzle's rating weighted by the time spent on it, and the share of time that went into puzzles that were solved. APR and SR are the per-puzzle equivalents, counting every attempt once. The pairs only diverge when a solver's time falls unevenly across difficulties.
Under
Performance rating for that band; italic when it rests on too few attempts.
Trend
Average rating attempted per week, against this solver's overall average of 2054.