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Skyxia528

2027
Standard
1902
Blitz
1500
Blindfold
M
T
W
T
F
S
S
0
#DateMPRKTOff ΔTime
1074 26-10-12 S 2007 — — ✓ +12.9 0:16 ↗
1073 26-10-12 S 1908 — — ✓ +9.8 0:30 ↗
1072 26-10-12 S 1793 — — ✓ +6.5 0:04 ↗
1071 26-10-12 S 1672 — — ✓ +3.8 0:13 ↗
1070 26-10-12 S 1491 — — ✓ +1.5 0:01 ↗
1069 26-10-12 S 1486 — — ✓ +1.5 0:03 ↗
1068 26-10-12 S 2176 — — ✗ −7.1 2:01 ↗
1067 26-10-12 S 2200 — — ✓ +20.6 1:38 ↗
1066 26-10-12 S 2281 Mate in 5+ −100 ✗ −6.6 0:37 ↗
1065 26-10-12 S 1987 Mate in 4 −200 ✗ −20.7 0:20 ↗
#DateMPRKTOff ΔTime
237 26-09-24 B 1747 — — ✓ +6.9 0:07 ↗
236 26-09-24 B 1802 — — ✓ +5.3 0:10 ↗
235 26-09-24 B 1645 — — ✓ +4.7 0:06 ↗
234 26-09-24 B 1885 — — ✓ +13.7 0:07 ↗
233 26-09-24 B 1718 — — ✓ +3.1 0:09 ↗
232 26-09-24 B 1714 — — ✓ +0.6 0:11 ↗
231 26-09-24 B 1747 — — ✓ +8.8 0:06 ↗
230 26-09-24 B 1759 — — ✓ +8.8 0:08 ↗
229 26-09-24 B 1658 — — ✓ −6.7 0:15 ↗
228 26-09-24 B 1808 — — ✓ +11.6 0:07 ↗
No blindfold puzzles yet.

Performance by Theme

Checkmates (n = 502) 2361
Endgames (n = 488) 2207
Defence & quiet play (n = 223) 2247
Middlegame Tactics (n = 221) 2188
1000 2500
Fork (n = 147) 2231
Pin (n = 137) 2238
Skewer (n = 25) 2017
Deflection (n = 103) 2234
Attraction (n = 177) 2310
Interference (n = 27) 2004
Discovered Attack (n = 57) 2196
Intermezzo (n = 25) 1974
1000 2500
Rating
Performance rating on puzzles carrying that theme: the average difficulty faced, plus a bonus for the score.
n
Attempts behind the figure. Themes with almost none are left out.
Bars
Start at 1000, not zero, so differences stand out.
Colour
Bars run from green at this solver's strongest reliable figure down through yellow to red 600 points below it, so the shade shows how far each one trails their best. Faint entries above that top out at green: a flawless run on a handful of puzzles is at least as strong, but by how much cannot be said. The scale is per solver and per tab.
Faint
Fewer than 25 attempts — treat with caution.

Training Difficulty

2338
TWPR
0.62
TOS
2067
APR
0.73
SR
1581
2015
2027
2273
2467
2542
1748
1300 1600 1900 2200 2500 2800
easierharder
6.2 h measured, from 41% of attempts — the rest have no recorded solve time.
1826
2033
2188
2291
2408
2453
1696
1300 1600 1900 2200 2500 2800
easierharder

Difficulty Trend

Columns
Fixed rating bands, the same ranges the trainer offers. Share of each band, split into solved and missed. Numbers on the axis mark the band boundaries.
Time Spent
Weighted by time spent rather than puzzles solved. Thirty quick warm-ups outnumber three hard puzzles but take less of the clock, so this is the better measure of where effort went.
Figures
The four numbers above stay put whichever tab is chosen. TWPR and TOS are weighted by time: each puzzle's rating weighted by the time spent on it, and the share of time that went into puzzles that were solved. APR and SR are the per-puzzle equivalents, counting every attempt once. The pairs only diverge when a solver's time falls unevenly across difficulties.
Under
Performance rating for that band; italic when it rests on too few attempts.
Trend
Average rating attempted per week, against this solver's overall average of 2067.